| Attack Boost | Increases attack power. |
| Offensive Guard | Temporarily increases attack power after executing a perfectly-timed guard. |
| Critical Eye | Increases affinity. |
| Critical Boost | Increases the damage of critical hits. |
| Critical Draw | Increases affinity when performing draw attacks. (Not effective while riding.) |
| Fire Attack | Increases fire element attack power. (Elemental attack power has a maximum limit.) |
| Water Attack | Increases water element attack power. (Elemental attack power has a maximum limit.) |
| Ice Attack | Increases ice element attack power. (Elemental attack power has a maximum limit.) |
| Thunder Attack | Increases thunder element attack power. (Elemental attack power has a maximum limit.) |
| Dragon Attack | Increases dragon element attack power. (Elemental attack power has a maximum limit.) |
| Poison Attack | Increases the rate of poison buildup. (Poison buildup has a maximum limit.) |
| Paralysis Attack | Increases the rate of paralysis buildup. (Paralysis buildup has a maximum limit.) |
| Sleep Attack | Increases the rate of sleep buildup. (Sleep buildup has a maximum limit.) |
| Blast Attack | Increases the rate of blast buildup. (Blast buildup has a maximum limit.) |
| Critical Element | Increases elemental damage (fire, water, thunder, ice, dragon) when landing critical hits. |
| Critical Status | Increases abnormal status effects (paralysis, poison, sleep, blast) when landing critical hits. |
| Charge Master | Increases element power and status buildup for charged attacks. |
| Handicraft | Extends the weapon sharpness gauge. However, it will not increase the gauge past its maximum. |
| Razor Sharp | Prevents your weapon from losing sharpness. |
| Protective Polish | Weapon sharpness does not decrease for a set time after sharpening. |
| Mind's Eye | Your attacks are deflected less and are more powerful against hard monster parts. |
| Bludgeoner | Increases damage dealt when your weapon sharpness is low. |
| Master's Touch | Prevents your weapon from losing sharpness during critical hits. |
| Normal Shots | Increases the attack power of Normal Ammo, normal arrows, and Flying Swallow Shot. |
| Piercing Shots | Increases the attack of the bowgun's Pierce Ammo, and the bow's Dragon Piercer and Thousand Dragons. |
| Spread/Power Shots | Increases the attack of the bowgun's Spread Ammo and the bow's Power Shots and Quick Shots. |
| Ballistics | Extends the range in which ammo and arrows have maximum power. |
| Rapid Fire Up | Improves light bowgun rapid fire. |
| Opening Shot | Increases the bowgun's reload speed and increases the power of bullets when fully loaded. |
| Tetrad Shot | Increases affinity of bowgun ammo/ coatings from the fourth shot and attack of the fourth and sixth shots. |
| Special Ammo Boost | Increases the power of the bowgun's special ammo, and the bow's Dragon Piercer, Thousand Dragons, and Tracer. |
| Poison Functionality | Allows you to apply poison coatings. |
| Para Functionality | Allows you to apply paralysis coatings. |
| Sleep Functionality | Allows you to apply sleep coatings. |
| Blast Functionality | Allows you to apply blast coatings. |
| Exhaust Functionality | Allows you to apply exhaust coatings. |
| Focus | Increases the fill rate for weapons with gauges and the charge rate for weapons with charge attacks. |
| Power Prolonger | Allows long swords, dual blades, insect glaives, switch axes, and charge blades to stay powered up longer. |
| Punishing Draw | Adds a stun effect to draw attacks and slightly increases attack power. (Not effective while riding.) |
| Slugger | Makes it easier to stun monsters. |
| Stamina Thief | Increases certain attacks' ability to exhaust monsters. |
| Artillery | Strengthens explosive attacks like shells, Wyvern's Fire, charge blade phial attacks, and Sticky Ammo. |
| Rapid Morph | Increases switch speed and power for switch axes and charge blades. |
| Horn Maestro | Increases the effect duration of hunting horn melodies. (Effect lost when you change weapons.) |
| Charge Up | Increases your power to induce stun when you hit a monster with a hammer's charged attack. |
| Airborne | Increases the damage caused by jumping attacks. |
| Poison Duration Up | Extends the duration of your poison's effect on monsters. |
| Guard | Reduces knockbacks and stamina depletion when guarding. |
| Guard Up | Allows you to guard against ordinarily unblockable attacks. |
| Load Shells | Improves reloading, and increases the gunlance's shell capacity and charge blade's phial capacity. |
| Speed Sharpening | Speeds up weapon sharpening when using a whetstone. |
| Slicked Blade | Temporarily increases affinity when wet or when inflicted with bubbleblight. (Wet and bubbleblight effects stack.) |
| Whiteflame Torrent | Chance to deal additional damage after landing an attack. |
| Convert Thunder Resistance | Increase to your weapon's elemental attack proportional to your thunder resistance. |
| Bladescale Honing | Narrowly evading a monster's attack while your weapon is drawn grants special sharpness. |
| Bladescale Loading | Narrowly evading a monster's attack while your weapon is drawn grants special loaded ammo or applied coatings. |
| Power Stone | Temporarily increases attack upon mining materials. |
| Crackling Cornpopper | Increases shelling power and fire attack while the Wyvern's Fire Gauge is blinking red. |
| Grillmaster | Grill meat to sharpen your weapon and temporarily increase your attack. (Duration and effect vary based on results.) |
| Evading Reload | Evading loads the currently selected ammo automatically. |
| Darkside | Performing certain Lvl 2 or higher charged slashes temporarily increases attack but also deals self-damage. |
| Synthetic Shield | Temporarily increases your defense and the defense of those around you after a successful Perfect Guard. |
| Synergy | Temporarily increases your affinity and the affinity of those around you after using a Rising Spiral Slash. |
| Resentment | Increases attack when you have recoverable damage (the red portion of your Health Gauge). |
| Adrenaline Rush | Temporarily increases attack power after executing a perfectly-timed evade just as a monster attacks. |
| Peak Performance | Increases attack when your health is full. |
| Counterstrike | Temporarily increases attack power after being knocked back. |
| Weakness Exploit | Increases the affinity of attacks that exploit a monster's weak points and wounds. |
| Maximum Might | Increases affinity if stamina is kept full for a period of time. |
| Convert Element | After taking elemental damage, temporarily grants you dragon element effects. (Cooldown after effect ends.) |
| Defense Boost | Increases defense. Also improves resistances at higher levels. |
| Divine Blessing | Has a predetermined chance of reducing the damage you take. |
| Fire Resistance | Increases fire resistance. Also improves defense at higher levels. |
| Water Resistance | Increases water resistance. Also improves defense at higher levels. |
| Thunder Resistance | Increases thunder resistance. Also improves defense at higher levels. |
| Ice Resistance | Increases ice resistance. Also improves defense at higher levels. |
| Dragon Resistance | Increases dragon resistance. Also improves defense at higher levels. |
| Poison Resistance | Reduces damage while poisoned. |
| Paralysis Resistance | Reduces the duration of paralysis. |
| Sleep Resistance | Reduces the duration of sleep. |
| Iron Skin | Grants protection against defense down. |
| Blight Resistance | Grants protection against all elemental blights. |
| Stun Resistance | Reduces the duration of stun. |
| Bleeding Resistance | Grants protection against bleeding. |
| Bind Resistance | Grants protection against webbed status and frostblight. |
| Blast Resistance | Grants protection against blastblight. |
| Stench Resistance | Grants protection against stench. |
| Adaptability | Grants protection against environmental damage, such as from heat or cold. |
| Recovery Up | Increases the amount recovered when restoring health. |
| Recovery Speed | Speeds healing of recoverable damage (the red portion of the Health Gauge). |
| Survival Expert | Extra health is recovered from environmental interactables. |
| Constitution | Reduces stamina depletion when evading, blocking, or doing certain other actions. |
| Stamina Surge | Speeds up stamina recovery. |
| Marathon Runner | Slows down stamina depletion for actions that continuously drain stamina (such as dashing). |
| Hunger Resistance | Reduces maximum stamina depletion over time. |
| Agitator | Increases attack power and affinity when large monsters become enraged. |
| Latent Power | Temporarily increases affinity and reduces stamina depletion when certain conditions are met. |
| Heroics | Increases attack power and defense when health drops to 35% or lower. |
| Burst | Continuously landing hits gradually increases attack and elemental attack. (Amount increased depends on weapon.) |
| Foray | Increases attack power and affinity against large monsters affected by poison or paralysis. |
| Flayer | Makes it easier to inflict wounds. Can also deal extra non-elemental damage upon buildup. (Excludes some attacks.) |
| Palico Rally | Powers up Palicoes. |
| Partbreaker | Makes it easier to break large monster parts, and increases damage dealt when destroying a wound with a Focus Strike. |
| Coalescence | Temporarily increases elemental attack power and status effects after recovering from blights or abnormal status. |
| Ambush | Temporarily increases damage to large monsters with a successful Sneak Attack. |
| Antivirus | Once infected, makes it easier to overcome the Frenzy and increases affinity if cured. |
| Elemental Absorption | After taking elemental damage, temporarily grants you element effects. (Cooldown after effect ends) |
| Self-Improvement | Attack and defense increase as time passes while on a quest. (The maximum is reached after 30 minutes.) |
| Evade Window | Extends the invulnerability period when evading. |
| Evade Extender | Increases evade distance. |
| Earplugs | Grants protection from large monsters' roars. |
| Quick Sheathe | Speeds up weapon sheathing. |
| Windproof | Grants protection against wind pressure. |
| Tremor Resistance | Grants protection against ground tremors. |
| Flinch Free | Prevents knockbacks and other reactions to small damage. |
| Intimidator | Reduces the chance small monsters will attack after spotting you. (Has no effect on certain monsters.) |
| Speed Eating | Increases meat-eating and item-consumption speed. |
| Aquatic/Oilsilt Mobility | Grants resistance against impairments to mobility while in water, oilsilt, or streams. |
| Shock Absorber | Disables damage reactions when you hit a friend or when a friend hits you. |
| Leap of Faith | Allows you to do a dive-evade when facing towards large monsters and extends the dive-evade distance. |
| Jump Master | Prevents attacks from knocking you back during a jump. |
| Cliffhanger | Decreases stamina depletion when climbing on vines. |
| Wide-Range | Allows the effects of certain items to also affect nearby allies. |
| Tool Specialist | Reduces the recharge time for specialized tools. |
| Bombardier | Increases the damage of explosive items. |
| Mushroomancer | Lets you digest mushrooms that would otherwise be inedible and gain their advantageous effects. |
| Item Prolonger | Extends the duration of some item effects. |
| Free Meal | Gives you a predetermined chance of consuming a food or drink item for free. |
| Blindsider | Improves the effectiveness of flash attacks and items. |
| Botanist | Increases the quantity of herbs and other consumable items you gather. |
| Geologist | Increases the number of items you gain at gathering points. |
| Entomologist | The bodies of small insect monsters won't be destroyed, allowing them to be carved. (Excludes some.) |
| Outdoorsman | Improves fishing, grilling, and transporting abilities. |
| Rice Ball | Increases the attack power of Akuma actions and stun damage. |
| Neopteron Alert | 3 → Increases the amount of honey you gain from gathering points. |
| Neopteron Camouflage | 3 → Increases movement speed while crouching, and makes it easier to escape large monsters' detection. |
| Scaling Prowess | 3 → Makes it easier to mount monsters and to wound them once mounted. |
| Scale Layering | 3 → Temporarily reduces stamina depletion when health is at 40% or lower. |
| Flexible Leathercraft | 3 → Increases gathering speed, and prevents knock back when gathering or carving. |
| Buttery Leathercraft | 3 → Increases your affinity temporarily when sliding on terrain. |
| Fortifying Pelt | 3 → Increases attack and defense after fainting during a quest. (Can be used twice.) |
| Alluring Pelt | 3 → Increases the attention drawn to you when attacking a monster. |
| Lord's Favor | 3 → Temporarily increases attack power when using effects like Melody Effects that affect companions in range. |
| Lord's Fury | 3 → Increases attack when inflicted with ailments. |
| Guardian's Pulse | 3 → Increases recovery speed of stamina and red gauge when near Wylkrystals. |
| Guardian's Protection | 3 → Reduces elemental and unique damage while in the Ruins of Wyveria. |
| Imparted Wisdom | 3 → Increases the chance of finding rare gathering points. |
| Lord's Soul | 3 → Boosts attack and lowers defense but lets you survive one lethal hit. Afterwards, boosts defense and res. |
| Master of the Fist | 3 → Increases power of special actions. Drive Impacts can trigger offset attacks. Further increases power of offset attacks. |
| Festival Spirit | 3 → Lets you carve one additional time from carcasses during quests. (No effect when joining mid-quest.) |
| Glory's Favor | 3 → Increases quest target rewards. (No effect when joining mid-quest.) |
| Doshaguma's Might | 2 → Temporarily grants attack +10 after a successful Power Clash or Offset attack 4 → Temporarily grants attack +25 after a successful Power Clash or Offset attack |
| Rathalos's Flare | 2 → Chance to deal additional fire damage after landing an attack. 4 → Increases additional fire damage after landing an attack. |
| Xu Wu's Vigor | 2 → Temporarily grants attack +15 after eating items such as well-done steak. 4 → Temporarily grants attack +25 after eating items such as well-done steak. |
| Gravios's Protection | 2 → Reduces the damage you take by 5% when your health is full. 4 → Reduces the damage you take by 10% when your health is full. |
| Blangonga's Spirit | 2 → Using the To Victory! gesture moderately increases attack temporarily to nearby allies. Greatly effects Palicoes and Support Hunters. 4 → Using the To Victory! gesture increases attack temporarily to nearby allies. Greatly effects Palicoes and Support Hunters. |
| Ebony Odogaron's Power | 2 → Extends the duration of the Burst skill and grants attack +8 while Burst is active. 4 → Further extends the duration of the Burst skill and grants attack +18 while Burst is active. |
| Fulgur Anjanath's Will | 2 → Grants an additional Stamina Gauge. 4 → Grants an additional long Stamina Gauge. |
| Uth Duna's Cover | 2 → Increases defense temporarily when using a specialized tool. 4 → Greatly increases defense and resistance temporarily when using a specialized tool. |
| Rey Dau's Voltage | 2 → Moderately extends the activation time of the Latent Power skill. 4 → Extends the activation time of the Latent Power skill. |
| Nu Udra's Mutiny | 2 → Deals moderate additional damage while the Resentment skill is active. 4 → Deals additional damage while the Resentment skill is active. |
| Jin Dahaad's Revolt | 2 → Increases attack after recovering from webbed status, frostblight, being pinned, or a Power Clash. 4 → Greatly increases attack after recovering from webbed status, frostblight, being pinned, or a Power Clash. |
| Gore Magala's Tyranny | 2 → Infects you with Frenzy when against large monsters. 4 → Infects you with Frenzy and raises attack when against large monsters. Attack power increases upon recovery. |
| Arkveld's Hunger | 2 → Regenerates a small amount of your health as you continually attack a monster. Recovery varies by weapon. 4 → Regenerates your health as you continually attack a monster. Recovery varies by weapon. |
| Guardian Arkveld's Vitality | 2 → Restores a moderate amount of health when destroying a wound on a large monster. 4 → Restores health when destroying a wound on a large monster. |
| Mizutsune's Prowess | 2 → Prevents major bubbleblight and grants you minor bubbleblight after evading several times. 4 → In addition to previous effects, also increases evasion while afflicted with bubbleblight. |
| Zoh Shia's Pulse | 2 → Allows the Health Gauge to continue to slowly recover up to the max value, even if there is no red portion. 4 → Allows the Health Gauge to continue to recover up to the max value, even if there is no red portion. |
| Blossomdance Prayer | 2 → During Blossomdance, adds special items to quest rewards. (No effect when joining mid-quest.) 4 → During Blossomdance, adds special items to quest rewards, and greatly boosts attack and defense. |
| Leviathan's Fury | 2 → Temporarily increases affinity and can deal extra thunder damage upon buildup. (Excludes some attacks.) 4 → Further increases additional thunder damage and moderately extends the duration affinity is increased. |
| Seregios's Tenacity | 2 → Extends the duration of Adrenaline Rush. If triggered again while the skill is active, extends the effect duration once. 4 → Additionally, if triggered again while the skill is active, further increases attack. |
| Flamefete Prayer | 2 → During Flamefete, adds special items to quest rewards. (No effect when joining mid-quest.) 4 → During Flamefete, adds special items to quest rewards, and greatly boosts attack and defense. |
| Dreamspell Prayer | 2 → During Dreamspell, adds special items to quest rewards. (No effect when joining mid-quest.) 4 → During Dreamspell, adds special items to quest rewards, and greatly boosts attack and defense. |
| Soul of the Dark Knight | 2 → Having recoverable damage increases elemental attack, and some great sword Lvl 3 charged slashes are strengthened. 4 → Allows you to perform the special action: The Blackest Night. |
| Omega Resonance | 2 → (When quest starts) Local and Remote Resonance alternate, increasing attack or affinity when conditions are met. 4 → Increases the effect of Resonance I, and the effect of the weapon skill Synthetic Shield or the effect of Synergy. |