Defender Meal (Lo) | Sometimes decreases damage taken. |
Defender Meal (Hi) | Often decreases damage taken. |
Black Belt Meal (Lo) | Reduces stamina depletion when performing stamina-draining moves such as evading, etc. |
Black Belt Meal (Hi) | Greatly reduces stamina depletion when performing stamina-draining moves such as evading, etc. |
Tumbler Meal (Lo) | Slightly extends the invulnerability period when evading. |
Tumbler Meal (Hi) | Extends the invulnerability period when evading. |
Moxie Meal (Lo) | Prevents fainting one time when damage taken exceeds your remaining health. |
Moxie Meal (Hi) | Prevents fainting one time and heals you when damage taken exceeds your remaining health. |
Caprice Meal (Lo) | Repeatedly activates a temporary attack boost at random intervals. |
Caprice Meal (Hi) | Repeatedly activates a large temporary attack boost at random intervals. |
Immunizer Meal | Lessens the effects of various ailments. |
Medic Meal | Increases the amount of health recovered when healing. |
Sizzling Meal | Negates the effects of hot or cold climates and increases defense while in such areas. |
Swimmer Meal | Increases attack when wet. |
Specialist Meal | Increases the potency of abnormal status attacks. |
Gatherer Meal | Sometimes increases the number of resources per gather of bones, ore, and other gatherable items. |
Insurance Meal | Prevents your group from being penalized the first time a member faints. |
Lucky Meal | Sometimes increases the number of reward items received at the end of a quest. |
Carver Meal | Allows you to carve an additional one or two times. |
Capture Pro Meal | Increases the rewards you receive for captures. |
Exploiter Meal | Increases the rewards you receive for fully exploiting a wound. |
Rider Meal | Makes it easier to mount monsters. |
Riser Meal | Extends the invulnerability period when getting up. |
Iron Carver Meal | Prevents knockbacks from attacks while carving. |
Escape Artist Meal | Decreases stamina depletion when fleeing from large monsters. |
Balanced Meal | Prevents you from getting knocked on your butt. |
Trainer Meal | Speeds up Palico growth. |
Bulldozer Meal | Increases attack power when you strike right after an attack is deflected. |
Hardy Meal | Prevents damage and ailments from the environment. |
Piping-Hot Meal | Greatly increases attack when health is dangerously low. |
Break-time Meal | Grants a temporary attack boost when you use the Sit gesture for a while. |
Fortune Hunter Meal | Increases the amount of zenny received at the end of a quest. |
Fisher Meal | Increases the likelihood that fish will bite when fishing. |
Top Cat Meal | Powers up Palico attack and defense. |