Once infected, makes it easier to overcome the Frenzy and increases affinity if cured.
| Lv1 | 10/3 | Slightly increases recovery rate after contracting the Frenzy. Affinity +3% if cured. |
| Lv2 | 20/6 | Increases recovery rate after contracting the Frenzy. Affinity +6% if cured. |
| Lv3 | 30/10 | Greatly increases recovery rate after contracting the Frenzy. Affinity +10% if cured. |
| Gore Mail α | Lv1 | Chest armor made from Gore Magala spoils. Its agonizing miasma sends prey screaming to the netherworld. |
| Gore Coil α | Lv1 | Waistgear made from Gore Magala materials. Darkens the world and seduces prey toward certain demise. |
| Gore Greaves α | Lv1 | Leg armor made from Gore Magala materials. Spirits you across hunting grounds as fast as the wind. |
| Gore Greaves β | Lv1 | Leg armor made from Gore Magala materials. Spirits you across hunting grounds as fast as the wind. |
| Sanity Charm I | Lv1 | A charm that grants the Antivirus skill. |
| Sanity Charm II | Lv2 | A charm that grants the Antivirus skill. |
| Sanity Charm III | Lv3 | A charm that grants the Antivirus skill. |