The cephalopod that reigns supreme over Oilwell Basin's ecosystem. Usually, when sighted, Nu Udra is covered in oilsilt, but when enraged it will ignite the coating, transfiguring itself into a horror of flame. The oculi that appear on its body and many arms are presumed to be sensory organs, but the truth is still being investigated.
Each of a Nu Udra's many unique tentacles can be severed. But watch out when they get angry and burst into flame. You can douse any parts that are burning with watermoss— a recommended strategy, since it will leave the monster weakened. A Nu Udra's soft body allows them to slip through crevasses and move in surprising ways, so be careful not to let them get the jump on you.
Species | Cephalopod |
BaseHealth | 5,250 |
HunterRankPoint | 900 |
![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ||
---|---|---|---|---|---|---|---|---|---|---|
Head | 70 | 75 | 50 | 0 | 15 | 10 | 5 | 10 | 100 | |
Head | Wounds | 80 | 85 | 60 | 0 | 25 | 10 | 5 | 10 | 100 |
Tentacle | 30 | 43 | 25 | 0 | 15 | 10 | 5 | 10 | 0 | |
Membrane | 30 | 43 | 25 | 0 | 15 | 10 | 5 | 10 | 0 | |
Membrane | Wounds | 65 | 75 | 58 | 0 | 25 | 10 | 5 | 10 | 0 |
Torso | 50 | 65 | 43 | 0 | 15 | 10 | 5 | 10 | 0 | |
Torso | Wounds | 65 | 75 | 58 | 0 | 25 | 10 | 5 | 10 | 0 |
Front Left Arm | 55 | 48 | 48 | 0 | 15 | 10 | 5 | 10 | 0 | |
Front Left Arm | Wounds | 65 | 75 | 58 | 0 | 25 | 10 | 5 | 10 | 0 |
Front Right Arm | 55 | 48 | 48 | 0 | 15 | 10 | 5 | 10 | 0 | |
Front Right Arm | Wounds | 65 | 75 | 58 | 0 | 25 | 10 | 5 | 10 | 0 |
Middle Left Arm | 55 | 48 | 48 | 0 | 15 | 10 | 5 | 10 | 0 | |
Middle Left Arm | Wounds | 65 | 75 | 58 | 0 | 25 | 10 | 5 | 10 | 0 |
Middle Right Arm | 55 | 48 | 48 | 0 | 15 | 10 | 5 | 10 | 0 | |
Middle Right Arm | Wounds | 65 | 75 | 58 | 0 | 25 | 10 | 5 | 10 | 0 |
Rear Left Arm | 55 | 48 | 48 | 0 | 15 | 10 | 5 | 10 | 0 | |
Rear Left Arm | Wounds | 65 | 75 | 58 | 0 | 25 | 10 | 5 | 10 | 0 |
Rear Right Arm | 55 | 48 | 48 | 0 | 15 | 10 | 5 | 10 | 0 | |
Rear Right Arm | Wounds | 65 | 75 | 58 | 0 | 25 | 10 | 5 | 10 | 0 |
Mouth | 80 | 80 | 80 | 0 | 20 | 5 | 5 | 10 | 100 | |
70 | 75 | 50 | 0 | 15 | 10 | 5 | 10 | 100 |
Head | 500 HP | RED | |
Tentacle | 9999 HP | ORANGE | |
Membrane | 9999 HP | ORANGE | |
Torso | 0 HP | ORANGE | |
Front Left Arm | 9999 HP | WHITE | |
Front Right Arm | 9999 HP | WHITE | |
Middle Left Arm | 9999 HP | WHITE | |
Middle Right Arm | 9999 HP | WHITE | |
Rear Left Arm | 9999 HP | WHITE | |
Rear Right Arm | 9999 HP | WHITE | |
Mouth | 9999 HP | RED | |
0 HP | RED |
BuildUp | Damage | Decay | ||
---|---|---|---|---|
Poison | Poison slowly drains the monster's health for a short amount of time. | 150 (+100) → 550 | 200 | -5/10sec |
Sleep | The monster slumbers a short while. Attacking will awaken it, but the first attack will do more damage. | 150 (+100) → 750 | 0 | -5/10sec |
Paralysis | The monster is paralyzed and cannot move for a short amount of time. | 300 (+100) → 1000 | 0 | -5/10sec |
Blastblight | Blast element builds as you attack. Once a certain threshold is reached, it detonates, causing damage. | 120 (+90) → 1920 | 100 | -5/10sec |
Stun | Attacking a monster's head many times with a blunt weapon will KO them, leaving them wide open. | 120 (+100) → 720 | 0 | -5/10sec |
Exhaust | Once blunt damage buildup reaches a certain level, the monster will lose a portion of its stamina. | 225 (+75) → 900 | 0 | -5/10sec |