The leviathan that reigns supreme over the Scarlet Forest's ecosystem. It has adapted to water-rich environments and is sighted most often during the Downpour. Uth Duna's secretions when combined with water form a protective veil that not only absorbs hostile blows but also adds weight, which it slams down with enough force to sweep away surrounding threats in the resulting wave.
Seeing as an Uth Duna's veil reduces attack damage, the first order of business is to dispel it quickly. It will fall away once it loses enough water, but that's not entirely good news; without the veil weighing the monster down, an Uth Duna will become more agile and aggressive. You can dodge their wave with some creative evading, or by using things like Wedge Beetles to escape upward.
Species | Leviathan |
BaseHealth | 5,500 |
HunterRankPoint | 900 |
![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ||
---|---|---|---|---|---|---|---|---|---|---|
Head | 40 | 60 | 50 | 10 | 0 | 20 | 5 | 5 | 100 | |
Head | Wounds | 88 | 90 | 88 | 15 | 0 | 25 | 5 | 5 | 100 |
Head | Weak Point | 90 | 90 | 86 | 15 | 0 | 25 | 5 | 5 | 100 |
Torso | 50 | 45 | 35 | 5 | 0 | 10 | 5 | 5 | 0 | |
Torso | Wounds | 80 | 80 | 80 | 15 | 0 | 25 | 5 | 5 | 0 |
Right Foreleg | 65 | 65 | 55 | 10 | 0 | 15 | 5 | 5 | 0 | |
Right Foreleg | Wounds | 80 | 80 | 80 | 15 | 0 | 25 | 5 | 5 | 0 |
Left Foreleg | 65 | 65 | 55 | 10 | 0 | 15 | 5 | 5 | 0 | |
Left Foreleg | Wounds | 80 | 80 | 80 | 15 | 0 | 25 | 5 | 5 | 0 |
Right Hind Leg | 55 | 55 | 45 | 10 | 0 | 15 | 5 | 5 | 0 | |
Right Hind Leg | Wounds | 80 | 80 | 80 | 15 | 0 | 25 | 5 | 5 | 0 |
Left Hind Leg | 55 | 55 | 45 | 10 | 0 | 15 | 5 | 5 | 0 | |
Left Hind Leg | Wounds | 80 | 80 | 80 | 15 | 0 | 25 | 5 | 5 | 0 |
Tail | 45 | 45 | 40 | 5 | 0 | 5 | 5 | 5 | 0 | |
Tail | Wounds | 80 | 80 | 80 | 15 | 0 | 25 | 5 | 5 | 0 |
Veil: Head (Right) | 90 | 60 | 60 | 0 | 0 | 25 | 0 | 0 | 0 | |
Veil: Head (Left) | 90 | 60 | 60 | 0 | 0 | 25 | 0 | 0 | 0 | |
Veil: Torso (Right) | 90 | 60 | 60 | 0 | 0 | 25 | 0 | 0 | 0 | |
Veil: Torso (Left) | 90 | 60 | 60 | 0 | 0 | 25 | 0 | 0 | 0 | |
Veil: Foreleg (Right) | 90 | 60 | 60 | 0 | 0 | 25 | 0 | 0 | 0 | |
Veil: Foreleg (Left) | 90 | 60 | 60 | 0 | 0 | 25 | 0 | 0 | 0 | |
Veil: Tail (Right) | 90 | 60 | 60 | 0 | 0 | 25 | 0 | 0 | 0 | |
Veil: Tail (Middle) | 90 | 60 | 60 | 0 | 0 | 25 | 0 | 0 | 0 | |
Veil: Tail (Left) | 90 | 60 | 60 | 0 | 0 | 25 | 0 | 0 | 0 |
Head | 450 HP | RED | |
Torso | 800 HP | ORANGE | |
Right Foreleg | 500 HP | WHITE | |
Left Foreleg | 500 HP | WHITE | |
Right Hind Leg | 800 HP | WHITE | |
Left Hind Leg | 800 HP | WHITE | |
Tail | 270 HP | GREEN | |
Veil: Head (Right) | 130 HP, 150 HP | ORANGE | |
Veil: Head (Left) | 130 HP, 150 HP | ORANGE | |
Veil: Torso (Right) | 130 HP, 150 HP | ORANGE | |
Veil: Torso (Left) | 130 HP, 180 HP | ORANGE | |
Veil: Foreleg (Right) | 130 HP, 180 HP | WHITE | |
Veil: Foreleg (Left) | 130 HP, 180 HP | WHITE | |
Veil: Tail (Right) | 130 HP, 180 HP | ORANGE | |
Veil: Tail (Middle) | 130 HP, 180 HP | GREEN | |
Veil: Tail (Left) | 130 HP, 180 HP | ORANGE |
BuildUp | Damage | Decay | ||
---|---|---|---|---|
Poison | Poison slowly drains the monster's health for a short amount of time. | 150 (+100) → 550 | 200 | -5/10sec |
Sleep | The monster slumbers a short while. Attacking will awaken it, but the first attack will do more damage. | 150 (+100) → 750 | 0 | -5/10sec |
Paralysis | The monster is paralyzed and cannot move for a short amount of time. | 180 (+130) → 960 | 0 | -5/10sec |
Blastblight | Blast element builds as you attack. Once a certain threshold is reached, it detonates, causing damage. | 70 (+30) → 670 | 100 | -5/10sec |
Stun | Attacking a monster's head many times with a blunt weapon will KO them, leaving them wide open. | 150 (+120) → 870 | 0 | -5/10sec |
Exhaust | Once blunt damage buildup reaches a certain level, the monster will lose a portion of its stamina. | 225 (+75) → 900 | 0 | -5/10sec |