Nerscylla

Temnocerans that inhabit the Iceshard Cliffs. They weave vast, sticky webs across their territory, using them and various status ailments to corner prey before utilizing pincer-like jaws to finish it off. Sometimes dead Gypceros can be found in the webs, the hides of which Nerscylla are known to adorn themselves with after devouring the rest of the carcass.
To defend against the poison, sleep, and binding effects of a Nerscylla's webbing, a hunter must go in duly prepared. While its powerful pincers are quite dangerous, they can and should be targeted as a weakness, provided they are approached correctly. The Gypceros hides draped on a Nerscylla's back are resistant to thunder but susceptible to fire—qualities that are reversed once the hide is destroyed.
SpeciesTemnoceran
BaseHealth4,400
HunterRankPoint650
Head506550150050100
HeadBreakable506550501050100
HeadWounds75757525015150100
Torso3636402500500
TorsoBreakable3636405025500
TorsoWounds555545250251500
Belly65504515020500
BellyBreakable6550455020500
BellyWounds555545250251500
Left Claw2030205010500
Left ClawBreakable2030205010500
Left ClawWounds555545250251500
Right Claw2030205010500
Right ClawBreakable2030205010500
Right ClawWounds555545250251500
Left Foreleg3535252000500
Left ForelegBreakable3535255010500
Left ForelegWounds555545250251500
Right Foreleg3535252000500
Right ForelegBreakable3535255010500
Right ForelegWounds555545250251500
Mantle4545352000500
MantleBreakable4545255010500
MantleWounds555545250251500
4545352000500
Breakable4545255010500
Wounds555545250251500
Left Hind Leg2835201000500
Left Hind LegBreakable4545355010500
Left Hind LegWounds555545250251500
Right Hind Leg2835201000500
Right Hind LegBreakable4545355010500
Right Hind LegWounds555545250251500
Stinger2835652500500
StingerBreakable2835655035500
StingerWounds555545250251500
2835652500500
Breakable2835655035500
Wounds555545250251500
Head360 HPx2 Wounds: 100HP→30HP→100HP
RED
Torso400 HPx1 Wounds: 60HP→30HP→100HP
ORANGE
Belly400 HPx3 Wounds: 140HP→30HP→100HP
ORANGE
Left Claw50 HP, 50 HPx2 Wounds: 100HP→30HP→100HP
RED
Right Claw100 HPx2 Wounds: 100HP→30HP→100HP
RED
Left Foreleg200 HPx1 Wounds: 150HP→30HP→100HP
WHITE
Right Foreleg200 HPx1 Wounds: 150HP→30HP→100HP
WHITE
Mantle200 HP, 400 HPx1 Wounds: 200HP→30HP→100HP
ORANGE
0 HPx3 Wounds: 200HP→30HP→100HP
ORANGE
Left Hind Leg200 HPx1 Wounds: 50HP→30HP→80HP
WHITE
Right Hind Leg200 HPx1 Wounds: 50HP→30HP→80HP
WHITE
Stinger300 HPx0 Wounds: 100HP→30HP→100HP
GREEN
0 HPx0 Wounds: 100HP→30HP→100HP
GREEN

Effective Status Effects

BuildUpDamageDecay
Poison150 (+100) → 550200-5/10sec
Sleep250 (+150) → 11500-5/10sec
Paralysis130 (+75) → 5800-5/10sec
Blastblight70 (+30) → 670100-5/10sec
Stun120 (+100) → 7200-5/10sec
Exhaust225 (+75) → 9000-5/10sec
BuildUpDamageDecay
Ride75 (+230) → 9950-0/0sec
Parry1 (+150) → 6010-0/0sec
Capture0 (+0) → 00-0/0sec
Scar125 (+0) → 00-0/0sec
SkillStabbing400 (+100) → 6000-0/0sec
SkillRyuki400 (+200) → 12000-0/0sec

High-rank Materials