Guardian Ebony Odogaron

An artificial monster species created by an ancient civilization and imbued with Ebony Odogaron's power. Guardian Ebony Odogaron cannot reproduce and do not require food, relying instead on Wyvern Milk for energy. They will attempt to corner targets with flurries of attacks from their well- developed claws and tails.
Guardian Ebony Odogaron are most notable for their honed claws that induce bleeding and dexterous tails, both of which carry Guardian energy that can trigger explosions. If their dragon-element attacks connect with Wylkrystals, it will cause an explosion of the same element. However, since the crystals are triggered through elemental interference Slinger ammo can also be used effectively.
SpeciesConstruct
BaseHealth5,000
HunterRankPoint800
Head454545254025255100
HeadBreakable606555203020205100
HeadWounds7070622540252530100
Neck253530152515155100
NeckWounds60606015251515300
Back3025201020101050
BackWounds60606015251515300
Torso3025201020101050
TorsoWounds60606015251515300
Left Foreleg35403020352020300
Left ForelegBreakable45454010251010300
Left ForelegWounds60606015251515300
Left ForelegWeak Point10010010015251515300
Right Foreleg35403020352020300
Right ForelegBreakable45454010251010300
Right ForelegWounds60606015251515300
Left Hind Leg3035302035202050
Left Hind LegBreakable5050401025101050
Left Hind LegWounds60606015251515300
Right Hind Leg3035302035202050
Right Hind LegBreakable5050401025101050
Right Hind LegWounds60606015251515300
Tail30252020352020300
TailBreakable50454510201010300
TailWounds60606015251515300
TailWeak Point10010010015251515300
Tail Tip45304015251515300
Tail TipBreakable50454510201010300
Tail TipWounds60606015251515300
Head400 HP
RED
Neck240 HP
RED
Back210 HP
ORANGE
Torso400 HP
ORANGE
Left Foreleg240 HP
RED
Right Foreleg240 HP
RED
Left Hind Leg240 HP
WHITE
Right Hind Leg240 HP
WHITE
Tail280 HP
ORANGE
Tail Tip210 HP
ORANGE

Effective Status Effects

BuildUpDamageDecay
PoisonPoison slowly drains the monster's health for a short amount of time.150 (+100) → 550200-5/10sec
SleepThe monster slumbers a short while. Attacking will awaken it, but the first attack will do more damage.150 (+100) → 7500-5/10sec
ParalysisThe monster is paralyzed and cannot move for a short amount of time.130 (+75) → 5800-5/10sec
BlastblightBlast element builds as you attack. Once a certain threshold is reached, it detonates, causing damage.70 (+30) → 670100-5/10sec
StunAttacking a monster's head many times with a blunt weapon will KO them, leaving them wide open.120 (+100) → 7200-5/10sec
ExhaustOnce blunt damage buildup reaches a certain level, the monster will lose a portion of its stamina.0 (+0) → 00-0/0sec