Doshaguma

Alpha Doshaguma are identifiable by their deeper red color and larger frame. Tread lightly—one of them is most likely leading a pack.
Fanged beasts that are sometimes seen traveling in packs. Ruggedly built and extremely aggressive, Doshaguma won't hesitate to throw everything they've got at enemies—even other small monsters. They have been known to take prey back to their dens, which sometimes leads to violent disputes.
When Doshaguma are low on health, their wounds open exposing a weak point. They'll grow more aggressive, though, so beware of counterattacks. Their stomachs are exposed when rising to their hind legs, which is a relatively soft target and potential weak point. Use their mobility to lure them into rock and vine traps. If a Doshaguma pack attacks during a separate hunt, dung pods and large dung pods are a hunter's best friend.
SpeciesFanged Beast
BaseHealth4,800
HunterRankPoint700
Head485445201020105100
HeadWounds656555251020155100
Torso38402520515550
TorsoWounds5252502010151550
TorsoWeak Point80807020515500
Right Foreleg4745401555550
Right ForelegWounds5252502010151550
Left Foreleg4745401555550
Left ForelegWounds5252502010151550
Right Hind Leg40303515510550
Right Hind LegWounds5252502010151550
Left Hind Leg40303515510550
Left Hind LegWounds5252502010151550
Tail Hair3835251055500
Tail HairWounds5252502010151550
Head360 HP, 500 HP
RED
Torso400 HP
ORANGE
Right Foreleg400 HP
ORANGE
Left Foreleg400 HP
ORANGE
Right Hind Leg200 HP
WHITE
Left Hind Leg200 HP
WHITE
Tail Hair240 HP
GREEN

Effective Status Effects

BuildUpDamageDecay
PoisonPoison slowly drains the monster's health for a short amount of time.150 (+100) → 550200-5/10sec
SleepThe monster slumbers a short while. Attacking will awaken it, but the first attack will do more damage.150 (+100) → 7500-5/10sec
ParalysisThe monster is paralyzed and cannot move for a short amount of time.180 (+130) → 9600-5/10sec
BlastblightBlast element builds as you attack. Once a certain threshold is reached, it detonates, causing damage.70 (+30) → 670100-5/10sec
StunAttacking a monster's head many times with a blunt weapon will KO them, leaving them wide open.120 (+100) → 7200-5/10sec
ExhaustOnce blunt damage buildup reaches a certain level, the monster will lose a portion of its stamina.225 (+75) → 9000-5/10sec

High-rank Materials