An artificial monster species created by an ancient civilization and imbued with Doshaguma's power. Guardian Doshaguma cannot reproduce and do not require food, relying instead on Wyvern Milk for energy. While anything but agile, they're tough enough to charge right through attacks without flinching, making them extremely dangerous.
Most Guardian Doshaguma attacks are big forelimb swings. While not agile, the attacks that carry Guardian energy will cause wide explosions. Watch out for the acid in their saliva, which temporarily lowers defense. By dealing with their forearm attacks properly, you can expose a weak point worth exploiting. The crystals formed by their attacks will explode from elemental interference, making Slinger ammo effective.
Species | Construct |
BaseHealth | 5,800 |
HunterRankPoint | 750 |
![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ||
---|---|---|---|---|---|---|---|---|---|---|
Head | 55 | 60 | 45 | 25 | 5 | 20 | 15 | 5 | 100 | |
Head | Wounds | 70 | 75 | 65 | 25 | 5 | 15 | 10 | 30 | 100 |
Torso | 38 | 38 | 25 | 25 | 5 | 15 | 10 | 5 | 0 | |
Torso | Wounds | 65 | 65 | 65 | 25 | 5 | 15 | 10 | 30 | 0 |
Right Foreleg | 60 | 60 | 65 | 20 | 5 | 5 | 20 | 30 | 0 | |
Right Foreleg | Wounds | 65 | 65 | 65 | 25 | 5 | 15 | 10 | 30 | 0 |
Left Foreleg | 60 | 60 | 65 | 20 | 5 | 5 | 20 | 30 | 0 | |
Left Foreleg | Wounds | 65 | 65 | 65 | 25 | 5 | 15 | 10 | 30 | 0 |
Left Foreleg | Weak Point | 100 | 100 | 100 | 25 | 5 | 15 | 10 | 30 | 0 |
Right Hind Leg | 40 | 35 | 35 | 10 | 5 | 15 | 20 | 5 | 0 | |
Right Hind Leg | Wounds | 65 | 65 | 65 | 25 | 5 | 15 | 10 | 30 | 0 |
Right Hind Leg | Weak Point | 100 | 100 | 100 | 25 | 5 | 15 | 10 | 30 | 0 |
Left Hind Leg | 40 | 35 | 35 | 10 | 5 | 10 | 20 | 5 | 0 | |
Left Hind Leg | Wounds | 65 | 65 | 65 | 25 | 5 | 15 | 10 | 30 | 0 |
Tail Hair | 35 | 35 | 25 | 10 | 5 | 10 | 20 | 5 | 0 | |
Tail Hair | Wounds | 65 | 65 | 65 | 25 | 5 | 15 | 10 | 30 | 0 |
Head | 360 HP | RED | |
Torso | 400 HP | ORANGE | |
Right Foreleg | 400 HP | ORANGE | |
Left Foreleg | 400 HP | ORANGE | |
Right Hind Leg | 200 HP | WHITE | |
Left Hind Leg | 200 HP | WHITE | |
Tail Hair | 240 HP | GREEN |
BuildUp | Damage | Decay | ||
---|---|---|---|---|
Poison | Poison slowly drains the monster's health for a short amount of time. | 150 (+100) → 550 | 200 | -5/10sec |
Sleep | The monster slumbers a short while. Attacking will awaken it, but the first attack will do more damage. | 150 (+100) → 750 | 0 | -5/10sec |
Paralysis | The monster is paralyzed and cannot move for a short amount of time. | 180 (+130) → 960 | 0 | -5/10sec |
Blastblight | Blast element builds as you attack. Once a certain threshold is reached, it detonates, causing damage. | 70 (+30) → 670 | 100 | -5/10sec |
Stun | Attacking a monster's head many times with a blunt weapon will KO them, leaving them wide open. | 120 (+100) → 720 | 0 | -5/10sec |
Exhaust | Once blunt damage buildup reaches a certain level, the monster will lose a portion of its stamina. | 0 (+0) → 0 | 0 | -0/0sec |