Rey Dau

The flying wyvern that reigns supreme over the Windward Plains' ecosystem. It has adapted to the Sandtide—when it most frequently appears—and is able to store, amplify, and discharge the storm's heavy lightning to lethal effect. Rey Dau is highly territorial and will attack any and all intruders on sight. The fulgurite against its carapace emits a sound that puts every monster in the region on guard.
When a Rey Dau's wing or tail touches the ground while charged, it causes a reaction that produces a mantle of fulgurite. This widens the appendage's attack range and increases the monster's charging capacity— so make it a point to break these parts. Their heads may also be vulnerable after a discharge attack. Hunters are advised to bring thunder-resistant armor and ice-based weaponry.
SpeciesFlying Wyvern
BaseHealth5,000
HunterRankPoint900
Head6065505150205100
HeadWounds7075605200255100
HeadWeak Point80807052002550
Torso303025550550
TorsoWounds65655551001550
Left Leg373733550550
Left LegWounds65655551001550
Right Leg373733550550
Right LegWounds65655551001550
Tail4540455501050
TailWounds65655551001550
Left Wing45504551001550
Left WingWounds65655551001550
Right Wing45504551001550
Right WingWounds65655551001550
50555051001550
Wounds65655551001550
50555051001550
Wounds65655551001550
55505051001550
Wounds65655551001550
Head700 HPx2 Wounds: 400HP→100HP→100HP
RED
Torso260 HPx2 Wounds: 180HP→30HP→100HP
ORANGE
Left Leg200 HPx1 Wounds: 90HP→30HP→100HP
WHITE
Right Leg200 HPx1 Wounds: 90HP→30HP→100HP
WHITE
Tail200 HPx2 Wounds: 150HP→30HP→100HP
GREEN
Left Wing260 HPx2 Wounds: 130HP→30HP→100HP
WHITE
Right Wing260 HPx2 Wounds: 130HP→30HP→100HP
WHITE
9999 HPx2 Wounds: 130HP→30HP→100HP
WHITE
9999 HPx2 Wounds: 130HP→30HP→100HP
WHITE
9999 HPx2 Wounds: 100HP→30HP→100HP
WHITE

Effective Status Effects

BuildUpDamageDecay
Poison150 (+100) → 550200-5/10sec
Sleep150 (+100) → 7500-5/10sec
Paralysis300 (+100) → 10000-5/10sec
Blastblight70 (+30) → 670100-5/10sec
Stun150 (+120) → 8700-5/10sec
Exhaust225 (+75) → 9000-5/10sec
BuildUpDamageDecay
Ride90 (+270) → 11700-0/0sec
Parry1 (+150) → 6010-0/0sec
Capture0 (+0) → 00-0/0sec
Scar125 (+0) → 00-0/0sec
SkillStabbing600 (+150) → 9000-0/0sec
SkillRyuki600 (+300) → 18000-0/0sec