Rey Dau

The flying wyvern that reigns supreme over the Windward Plains' ecosystem. It has adapted to the Sandtide—when it most frequently appears—and is able to store, amplify, and discharge the storm's heavy lightning to lethal effect. Rey Dau is highly territorial and will attack any and all intruders on sight. The fulgurite against its carapace emits a sound that puts every monster in the region on guard.
When a Rey Dau's wing or tail touches the ground while charged, it causes a reaction that produces a mantle of fulgurite. Not only does this widen the appendage's attack range, but it also increases the monster's charging capacity—so make a point of breaking these parts. Their heads may also be vulnerable after a discharge attack. Hunters are advised to bring thunder- resistant armor and water-based weaponry.
SpeciesFlying Wyvern
BaseHealth5,000
HunterRankPoint900
Head6065505150205100
HeadWounds7075605200255100
HeadWeak Point80807052002550
Torso303025550550
TorsoWounds65655551001550
Left Leg373733550550
Left LegWounds65655551001550
Right Leg373733550550
Right LegWounds65655551001550
Tail4540455501050
TailWounds65655551001550
Left Wing45504551001550
Left WingWounds65655551001550
Right Wing45504551001550
Right WingWounds65655551001550
50555051001550
Wounds65655551001550
50555051001550
Wounds65655551001550
55505051001550
Wounds65655551001550
Head700 HP
RED
Torso260 HP
ORANGE
Left Leg200 HP
WHITE
Right Leg200 HP
WHITE
Tail200 HP
GREEN
Left Wing260 HP
WHITE
Right Wing260 HP
WHITE
9999 HP
WHITE
9999 HP
WHITE
9999 HP
WHITE

Effective Status Effects

BuildUpDamageDecay
PoisonPoison slowly drains the monster's health for a short amount of time.150 (+100) → 550200-5/10sec
SleepThe monster slumbers a short while. Attacking will awaken it, but the first attack will do more damage.150 (+100) → 7500-5/10sec
ParalysisThe monster is paralyzed and cannot move for a short amount of time.300 (+100) → 10000-5/10sec
BlastblightBlast element builds as you attack. Once a certain threshold is reached, it detonates, causing damage.70 (+30) → 670100-5/10sec
StunAttacking a monster's head many times with a blunt weapon will KO them, leaving them wide open.150 (+120) → 8700-5/10sec
ExhaustOnce blunt damage buildup reaches a certain level, the monster will lose a portion of its stamina.225 (+75) → 9000-5/10sec