Herbivores that live primarily in cold regions. The larger alphas protect the herd, and can be harvested for paralytic Slinger ammo.
Herbivores that live primarily in cold regions. Rafma form herds with a large alpha at the head. When threatened, the alpha discharges static energy stored in its horn to shock foes and defend the herd. This horn can also be targeted with the Hook Slinger to get paralytic ammo. Rafma have been sighted moving along dizzyingly steep cliffsides, to the wonderment of observers.
Species | Herbivore |
BaseHealth | 100 |
HunterRankPoint | 0 |
![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ||
---|---|---|---|---|---|---|---|---|---|---|
Head | 70 | 70 | 70 | 80 | 35 | 5 | 5 | 10 | 100 | |
Body | 55 | 55 | 55 | 80 | 35 | 5 | 5 | 10 | 0 |
Head | 25 HP | GREEN | ||
Body | 25 HP | GREEN |
BuildUp | Damage | Decay | |
---|---|---|---|
Poison | 20 (+30) → 80 | 350 | -5/10sec |
Sleep | 30 (+20) → 70 | 0 | -5/10sec |
Paralysis | 20 (+10) → 40 | 0 | -5/10sec |
Blastblight | 30 (+10) → 50 | 100 | -5/10sec |
Stun | 45 (+25) → 95 | 0 | -5/10sec |
Exhaust | 0 (+0) → 0 | 0 | -0/0sec |
BuildUp | Damage | Decay | |
---|---|---|---|
Ride | 0 (+0) → 0 | 0 | -0/0sec |
Parry | 0 (+0) → 0 | 0 | -0/0sec |
Capture | 0 (+0) → 0 | 0 | -0/0sec |
Scar | 0 (+0) → 0 | 0 | -0/0sec |
SkillStabbing | 0 (+0) → 0 | 0 | -0/0sec |
SkillRyuki | 100 (+50) → 300 | 0 | -0/0sec |
Raw Meat | Carving | 75% |
Sturdy Bone | 25% | |
Sturdy Bone | Carving (Rotten Monster Carcass) | 100% |