Amphibians commonly found in Oilwell Basin. Subcutaneous slime protects them from getting burned. Gelidron lay ambushes, waiting to snap up prey with their big, meaty tongues. Fine hairs on their digits, combined with sharp claws, allow them to climb straight up walls. Unfortunately for the Gelidron, their edible parts are delicious, putting them in high demand with carnivores in the wild...as well as in Azuz.
Species | Amphibian |
BaseHealth | 80 |
HunterRankPoint | 0 |
![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ||
---|---|---|---|---|---|---|---|---|---|---|
Head | 65 | 80 | 65 | 10 | 20 | 70 | 55 | 10 | 100 | |
Body | 70 | 70 | 65 | 10 | 20 | 70 | 55 | 10 | 0 |
Head | 15 HP | ORANGE | |
Body | 15 HP | ORANGE |
BuildUp | Damage | Decay | ||
---|---|---|---|---|
Poison | Poison slowly drains the monster's health for a short amount of time. | 20 (+30) → 80 | 350 | -5/10sec |
Sleep | The monster slumbers a short while. Attacking will awaken it, but the first attack will do more damage. | 30 (+20) → 70 | 0 | -5/10sec |
Paralysis | The monster is paralyzed and cannot move for a short amount of time. | 20 (+10) → 40 | 0 | -5/10sec |
Blastblight | Blast element builds as you attack. Once a certain threshold is reached, it detonates, causing damage. | 30 (+10) → 50 | 100 | -5/10sec |
Stun | Attacking a monster's head many times with a blunt weapon will KO them, leaving them wide open. | 45 (+25) → 95 | 0 | -5/10sec |
Exhaust | Once blunt damage buildup reaches a certain level, the monster will lose a portion of its stamina. | 0 (+0) → 0 | 0 | -0/0sec |
Raw Meat | Carving | 100% |
Sturdy Bone | Carving (Rotten Monster Carcass) | 100% |