Neopterons that inhabit the Iceshard Cliffs. Comaqchi rarely move around, staying adhered to the walls most of the time in large colonies. Their forelegs are well adapted to striking, and they can use their well-developed tail stingers to inject a sleeping agent that make targets easier to prey upon.
Species | Neopteron |
BaseHealth | 120 |
HunterRankPoint | 0 |
![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ||
---|---|---|---|---|---|---|---|---|---|---|
Head | 70 | 70 | 80 | 90 | 50 | 50 | 20 | 50 | 100 | |
Body | 70 | 70 | 80 | 90 | 50 | 50 | 20 | 50 | 0 |
Head | 20 HP | RED | |
Body | 20 HP | ORANGE |
BuildUp | Damage | Decay | ||
---|---|---|---|---|
Poison | Poison slowly drains the monster's health for a short amount of time. | 20 (+30) → 80 | 350 | -5/10sec |
Sleep | The monster slumbers a short while. Attacking will awaken it, but the first attack will do more damage. | 30 (+20) → 70 | 0 | -5/10sec |
Paralysis | The monster is paralyzed and cannot move for a short amount of time. | 20 (+10) → 40 | 0 | -5/10sec |
Blastblight | Blast element builds as you attack. Once a certain threshold is reached, it detonates, causing damage. | 30 (+10) → 50 | 100 | -5/10sec |
Stun | Attacking a monster's head many times with a blunt weapon will KO them, leaving them wide open. | 45 (+25) → 95 | 0 | -5/10sec |
Exhaust | Once blunt damage buildup reaches a certain level, the monster will lose a portion of its stamina. | 0 (+0) → 0 | 0 | -0/0sec |
Comaqchi Carapace | Carving | 100% |
Monster Broth | Carving (Rotten Monster Carcass) | 100% |
Comaqchi Carapace | Target Rewards | 30% |
Monster Broth | 30% | |
Sleep Herb x4 | 20% | |
Frozen Icebone x2 | 20% |