Omega Planetes

An Omega frame that has crossed the inter- dimensional rift and descended on the Forbidden Lands in its search for more powerful lifeforms and planets to invade. Named Omega Planetes to distinguish it from other Omega frames, it plans to study this world's lifeforms, primarily the monsters of the Forbidden Lands, in order to evolve and subjugate everything in its path.
Becomes incredibly dangerous and aggressive when activating Pantokrator mode. Repeatedly attacking its head will get it to focus on a single hunter who can direct its attacks. If the targeted hunter is in danger, another hunter can draw its attention by attacking the head again. You can also attack its legs to create opportunities for further attacks, so work together with other hunters to bring it down.
Species???
BaseHealth7,000
HunterRankPoint1,500
Head45504501025520100
HeadState_140454001025520100
HeadWounds50555001025520100
HeadWeak Point55605501025520100
Left Foreleg40656005205150
Left ForelegState_128403505155100
Left ForelegWounds65706505155100
Left ForelegWeak Point45706505155100
Right Foreleg40656005205150
Right ForelegState_128403505155100
Right ForelegWounds65706505155100
Right ForelegWeak Point45706505155100
Left Hind Leg60404005205150
Left Hind LegState_135282805155100
Left Hind LegWounds65706505155100
Left Hind LegWeak Point65454505155100
Right Hind Leg60404005205150
Right Hind LegState_135282805155100
Right Hind LegWounds65706505155100
Right Hind LegWeak Point65454505155100
Torso20205055050
TorsoState_110105055050
TorsoWounds65706505155100
Rear Power Unit7510010051553030
Rear Power UnitState_140655051052030
Rear Power UnitWounds8010020051553030
Back45303005205150
BackState_130202005205150
BackWounds65706505155100
Head600 HPx1 Wounds: 250HP→30HP→150HP
RED
Left Foreleg500 HPx3 Wounds: 224HP→34HP→100HP
WHITE
Right Foreleg500 HPx3 Wounds: 224HP→34HP→100HP
WHITE
Left Hind Leg500 HPx3 Wounds: 224HP→34HP→100HP
WHITE
Right Hind Leg500 HPx3 Wounds: 224HP→34HP→100HP
WHITE
Torso500 HPx2 Wounds: 150HP→50HP→100HP
ORANGE
Rear Power Unit300 HPx2 Wounds: 200HP→30HP→100HP
GREEN
Back0 HPx1 Wounds: 150HP→30HP→100HP
ORANGE

Effective Status Effects

BuildUpDamageDecay
Poison0 (+0) → 00-0/0sec
Sleep0 (+0) → 00-0/0sec
Paralysis300 (+1000) → 63000-5/10sec
Blastblight70 (+30) → 670100-5/10sec
Stun300 (+250) → 18000-5/10sec
Exhaust0 (+0) → 00-0/0sec
BuildUpDamageDecay
Ride90 (+270) → 11700-0/0sec
Parry1 (+150) → 6010-0/0sec
Capture0 (+0) → 00-0/0sec
Scar0 (+0) → 00-0/0sec
SkillStabbing600 (+150) → 9000-0/0sec
SkillRyuki600 (+300) → 18000-0/0sec

High-rank Materials