Carnivores that prowl the Windward Plains. Their distinct jaw is designed to grab prey and not let go, and they excel at working together to hunt and deal with intruders. It's not uncommon to see a pack of Talioth take on a bigger monster and win by sheer numbers; a clever hunter will take advantage of this and use Talioth to distract or weaken their main target.
Species | Bird Wyvern |
BaseHealth | 150 |
HunterRankPoint | 0 |
![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ||
---|---|---|---|---|---|---|---|---|---|---|
Head | 75 | 75 | 75 | 50 | 50 | 50 | 50 | 10 | 100 | |
Body | 75 | 75 | 75 | 50 | 50 | 50 | 50 | 10 | 0 |
Head | 25 HP | RED | |
Body | 30 HP | ORANGE |
BuildUp | Damage | Decay | ||
---|---|---|---|---|
Poison | Poison slowly drains the monster's health for a short amount of time. | 20 (+30) → 80 | 350 | -5/10sec |
Sleep | The monster slumbers a short while. Attacking will awaken it, but the first attack will do more damage. | 30 (+20) → 70 | 0 | -5/10sec |
Paralysis | The monster is paralyzed and cannot move for a short amount of time. | 20 (+10) → 40 | 0 | -5/10sec |
Blastblight | Blast element builds as you attack. Once a certain threshold is reached, it detonates, causing damage. | 30 (+10) → 50 | 100 | -5/10sec |
Stun | Attacking a monster's head many times with a blunt weapon will KO them, leaving them wide open. | 45 (+25) → 95 | 0 | -5/10sec |
Exhaust | Once blunt damage buildup reaches a certain level, the monster will lose a portion of its stamina. | 0 (+0) → 0 | 0 | -0/0sec |
Talioth Scale+ | Carving | 70% |
Acute Fang | 30% | |
Sturdy Bone | Carving (Rotten Monster Carcass) | 100% |
Talioth Scale+ | Target Rewards | 30% |
Acute Fang | 30% | |
Ration x3 | 20% | |
Earth Crystal x3 | 20% |