An artificial species created by an ancient civilization and imbued with the power of a monster called Arkveld. It cannot reproduce and does not require food, relying instead on Wyvern Milk for energy. In addition to absorbing and discharging energy the way other Guardians do, Guardian Arkveld can also absorb elemental energy through the chainblades on its wings and use it for sustenance.
Guardian Arkveld use retractable chainblades on their wings to attack. Not only are the blades used to absorb and release energy like other Guardians, but they can also convert the energy to the dragon element and discharge it, which will trigger an explosion of the same element if it comes into contact with Wylkrystals. The crystals formed by their attacks will explode from elemental interference, making Slinger ammo effective.
Species | Construct |
BaseHealth | 5,200 |
HunterRankPoint | 1,000 |
![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ||
---|---|---|---|---|---|---|---|---|---|---|
Head | 45 | 48 | 45 | 5 | 5 | 5 | 5 | 5 | 100 | |
Head | Wounds | 45 | 48 | 45 | 5 | 5 | 5 | 5 | 5 | 100 |
Torso | 28 | 30 | 20 | 1 | 1 | 1 | 1 | 5 | 0 | |
Torso | Wounds | 60 | 62 | 65 | 5 | 5 | 10 | 5 | 15 | 0 |
Left Leg | 26 | 25 | 20 | 2 | 2 | 2 | 2 | 4 | 0 | |
Left Leg | Wounds | 60 | 62 | 65 | 5 | 5 | 10 | 5 | 15 | 0 |
Right Leg | 26 | 25 | 20 | 2 | 2 | 2 | 2 | 4 | 0 | |
Right Leg | Wounds | 60 | 62 | 65 | 5 | 5 | 10 | 5 | 15 | 0 |
Tail | 45 | 40 | 42 | 5 | 5 | 5 | 5 | 5 | 0 | |
Tail | Wounds | 60 | 62 | 65 | 5 | 5 | 10 | 5 | 15 | 0 |
Left Wing | 42 | 40 | 38 | 2 | 2 | 2 | 2 | 4 | 0 | |
Left Wing | Wounds | 60 | 62 | 65 | 5 | 5 | 10 | 5 | 15 | 0 |
Right Wing | 42 | 40 | 38 | 2 | 2 | 2 | 2 | 4 | 0 | |
Right Wing | Wounds | 60 | 62 | 65 | 5 | 5 | 10 | 5 | 15 | 0 |
Left Chainblade | 50 | 50 | 45 | 0 | 0 | 0 | 0 | 0 | 0 | |
Left Chainblade | State_1 | 52 | 52 | 48 | 20 | 20 | 20 | 20 | 25 | 0 |
Left Chainblade | Wounds | 70 | 70 | 68 | 30 | 30 | 30 | 30 | 38 | 0 |
Left Chainblade | Weak Point | 52 | 52 | 48 | 20 | 20 | 20 | 20 | 25 | 0 |
Right Chainblade | 50 | 50 | 45 | 0 | 0 | 0 | 0 | 0 | 0 | |
Right Chainblade | State_1 | 52 | 52 | 48 | 20 | 20 | 20 | 20 | 25 | 0 |
Right Chainblade | Wounds | 70 | 70 | 68 | 30 | 30 | 30 | 30 | 38 | 0 |
Right Chainblade | Weak Point | 52 | 52 | 48 | 20 | 20 | 20 | 20 | 25 | 0 |
45 | 48 | 45 | 5 | 5 | 5 | 5 | 5 | 100 |
Head | 800 HP | RED | |
Torso | 400 HP | ORANGE | |
Left Leg | 350 HP | WHITE | |
Right Leg | 350 HP | WHITE | |
Tail | 350 HP | WHITE | |
Left Wing | 500 HP | ORANGE | |
Right Wing | 500 HP | ORANGE | |
Left Chainblade | 800 HP | ORANGE | |
Right Chainblade | 800 HP | ORANGE | |
0 HP | RED |
BuildUp | Damage | Decay | ||
---|---|---|---|---|
Poison | Poison slowly drains the monster's health for a short amount of time. | 150 (+100) → 550 | 200 | -5/10sec |
Sleep | The monster slumbers a short while. Attacking will awaken it, but the first attack will do more damage. | 150 (+100) → 750 | 0 | -5/10sec |
Paralysis | The monster is paralyzed and cannot move for a short amount of time. | 180 (+130) → 960 | 0 | -5/10sec |
Blastblight | Blast element builds as you attack. Once a certain threshold is reached, it detonates, causing damage. | 70 (+30) → 670 | 100 | -5/10sec |
Stun | Attacking a monster's head many times with a blunt weapon will KO them, leaving them wide open. | 120 (+100) → 720 | 0 | -5/10sec |
Exhaust | Once blunt damage buildup reaches a certain level, the monster will lose a portion of its stamina. | 0 (+0) → 0 | 0 | -0/0sec |