公会保存的文献指出,这种飞龙早已灭绝。翅膀的一部分有独特的刀刃,形如锁链,能够自由伸缩并横扫猎物。不仅如此,它还能通过锁刃吸收属性能量,作为自己的能源,甚至能够将吸收的能量转化为龙属性并释放出来。
锁刃龙吸收的能量越多,攻击也会变得更加凶猛。能量充沛时,它的锁刃会左右展开,攻击范围随之扩大。然而,它翅膀上的刀刃也用于吸收能量,只要集中攻击,就可能导致能量外泄。利用这一点,不断施加属性攻击,使属性能量溢出,就有机会解除它的强化状态。
Species | 飞龙种 |
BaseHealth | 5,200 |
HunterRankPoint | 1,250 |
![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ||
---|---|---|---|---|---|---|---|---|---|---|
头部 | 45 | 48 | 45 | 5 | 5 | 5 | 5 | 5 | 100 | |
头部 | 伤口 | 45 | 48 | 45 | 5 | 5 | 5 | 5 | 5 | 100 |
躯干 | 28 | 30 | 20 | 1 | 1 | 1 | 1 | 5 | 0 | |
躯干 | 伤口 | 60 | 62 | 65 | 5 | 5 | 10 | 5 | 15 | 0 |
左腿 | 26 | 25 | 20 | 2 | 2 | 2 | 2 | 4 | 0 | |
左腿 | 伤口 | 60 | 62 | 65 | 5 | 5 | 10 | 5 | 15 | 0 |
右腿 | 26 | 25 | 20 | 2 | 2 | 2 | 2 | 4 | 0 | |
右腿 | 伤口 | 60 | 62 | 65 | 5 | 5 | 10 | 5 | 15 | 0 |
尾巴 | 45 | 40 | 42 | 5 | 5 | 5 | 5 | 5 | 0 | |
尾巴 | 伤口 | 60 | 62 | 65 | 5 | 5 | 10 | 5 | 15 | 0 |
左翼 | 42 | 40 | 38 | 2 | 2 | 2 | 2 | 4 | 0 | |
左翼 | 伤口 | 60 | 62 | 65 | 5 | 5 | 10 | 5 | 15 | 0 |
右翼 | 42 | 40 | 38 | 2 | 2 | 2 | 2 | 4 | 0 | |
右翼 | 伤口 | 60 | 62 | 65 | 5 | 5 | 10 | 5 | 15 | 0 |
左锁翼刃 | 50 | 50 | 45 | 0 | 0 | 0 | 0 | 0 | 0 | |
左锁翼刃 | State_1 | 52 | 52 | 48 | 20 | 20 | 20 | 20 | 25 | 0 |
左锁翼刃 | 伤口 | 70 | 70 | 68 | 30 | 30 | 30 | 30 | 38 | 0 |
左锁翼刃 | 弱点 | 52 | 52 | 48 | 20 | 20 | 20 | 20 | 25 | 0 |
右锁翼刃 | 50 | 50 | 45 | 0 | 0 | 0 | 0 | 0 | 0 | |
右锁翼刃 | State_1 | 52 | 52 | 48 | 20 | 20 | 20 | 20 | 25 | 0 |
右锁翼刃 | 伤口 | 70 | 70 | 68 | 30 | 30 | 30 | 30 | 38 | 0 |
右锁翼刃 | 弱点 | 52 | 52 | 48 | 20 | 20 | 20 | 20 | 25 | 0 |
45 | 48 | 45 | 5 | 5 | 5 | 5 | 5 | 100 |
头部 | 800 HP | x2 伤口: 120HP→70HP→100HP | RED | |
躯干 | 400 HP | x2 伤口: 120HP→70HP→100HP | ORANGE | |
左腿 | 350 HP | x1 伤口: 90HP→30HP→100HP | WHITE | |
右腿 | 350 HP | x1 伤口: 90HP→30HP→100HP | WHITE | |
尾巴 | 350 HP | x2 伤口: 120HP→30HP→100HP | WHITE | |
左翼 | 500 HP | x1 伤口: 120HP→30HP→100HP | ORANGE | |
右翼 | 500 HP | x1 伤口: 120HP→30HP→100HP | ORANGE | |
左锁翼刃 | 800 HP | x3 伤口: 120HP→30HP→100HP | ORANGE | |
右锁翼刃 | 800 HP | x3 伤口: 120HP→30HP→100HP | ORANGE | |
0 HP | RED |
BuildUp | Damage | Decay | |
---|---|---|---|
毒 | 150 (+100) → 550 | 200 | -5/10sec |
睡眠 | 150 (+100) → 750 | 0 | -5/10sec |
麻痹 | 180 (+130) → 960 | 0 | -5/10sec |
爆破异常 | 70 (+30) → 670 | 100 | -5/10sec |
昏厥 | 120 (+100) → 720 | 0 | -5/10sec |
减气 | 225 (+75) → 900 | 0 | -5/10sec |
BuildUp | Damage | Decay | |
---|---|---|---|
Ride | 75 (+230) → 995 | 0 | -0/0sec |
Parry | 1 (+150) → 601 | 0 | -0/0sec |
Capture | 0 (+0) → 0 | 0 | -0/0sec |
Scar | 0 (+0) → 0 | 0 | -0/0sec |
SkillStabbing | 600 (+150) → 900 | 0 | -0/0sec |
SkillRyuki | 600 (+300) → 1800 | 0 | -0/0sec |
锁刃龙的上等鳞 | 剥取 | 30% |
锁刃龙的坚铠壳 | 23% | |
锁刃龙的白毛 | 18% | |
锁刃龙的尖角 | 13% | |
锁刃龙的尾巴 | 11% | |
锁刃龙的宝玉 | 5% | |
锁刃龙的上等鳞 | 剥取(腐坏的尸体) | 40% |
锁刃龙的坚铠壳 | 30% | |
坚龙骨 | 30% | |
锁刃龙的尾巴 | 剥取(切断部位) | 93% |
锁刃龙的宝玉 | 7% | |
锁刃龙的上等鳞 | 剥取(腐坏的切断部位) | 60% |
锁刃龙的尾巴 | 40% | |
锁刃龙的尖角 | 部位破坏报酬 | 100% |
无情锁刃甲 | 部位破坏报酬 | 100% |
无情锁刃甲 | 部位破坏报酬 | 100% |
锁刃龙的上等鳞 | 伤口破坏报酬 | 45% |
锁刃龙的坚铠壳 | 43% | |
锁刃龙的白毛 | 12% | |
锁刃龙狩猎证 S | 目标报酬 | 8% |
锁刃龙的上等鳞 | 目标报酬 | 23% |
锁刃龙的白毛 | 目标报酬 | 33% |
锁刃龙的宝玉 | 目标报酬 | 100% |
锁刃龙的上等鳞 | 20% | |
锁刃龙的坚铠壳 | 23% | |
锁刃龙的尖角 | 21% | |
锁刃龙的坚铠壳 | 20% | |
锁刃龙的白毛 | 18% | |
锁刃龙的尾巴 | 21% | |
锁刃龙的白毛 | 15% | |
锁刃龙的尖角 | 11% | |
无情锁刃甲 | 18% | |
锁刃龙的尖角 | 8% | |
锁刃龙的尾巴 | 11% | |
锁刃龙的宝玉 | 7% | |
锁刃龙的尾巴 | 8% | |
坚龙骨 | 11% | |
坚龙骨 | 18% | |
锁刃龙的宝玉 | 3% | |
锁刃龙的宝玉 | 3% | |
大块龙血石 | 历战伤口破坏报酬 | 85% |
巨大龙血石 | 15% |